Normalisation is a digital signal processing function that's
available in a lot of digital audio editing software. It scans through the
programme material for the highest level, and if that level doesn't reach the
maximum available dynamic range, the software boosts the overall signal so that
the peak hits the highest level possible. For example, suppose you record a
track of music and the highest peak registers at 6dB below the maximum
available headroom. Normalisation brings the entire track up by 6dB. (Incidentally,
most normalisation functions allow normalising to some percentage of the
maximum available level; it needn't always be 100 %.) There are a couple of
problems though:
• Excessive use of amplitude-changing audio processes such
as normalisation on linear, non-floating-point digital systems can cause
so-called 'round-off errors' that, if allowed to accumulate, impart a 'fuzzy'
quality to your sound. If you're going to normalise, it should be the very last
process -- don't normalise, then add EQ, then change the overall level, and
then re-normalise, for example.
Extract taken from Art of Drum Layering Advanced
Watch Normalization DVD Tutorial
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