Free Tutorials
We’ve made some of our tutorials free to give you a taster!
Dual Mono to Stereo plus Cleaning Channels
Converting Dual Mono tracks to stereo for re-import!
Band-pass Equalisation Techniques
Band-pass filtering Rap Spit and Backing vocals using old school techniques!
How to use Reverb for Electronic Drums
Understand and master electronic drum reverb processing!
Wrapping Reverbs
How to layer 3 Vocal reverbs for the ultimate in warmth and thickness.
Using Stock Reverb Plugins
Using Stock Reverb Plugins and optimising Proximity and Space.
Sound Design: Kick Layering 2 Advanced
Samplecraze series of Sound Design Tutorials: Part 2 in the on going Drum Sound Design Series.
Reverb Basics
Everything you will need to know about reverb, how it works, when to use it and how to use it
Flanger Basics
A fully detailed journey into what a Flanger is, how to use it and when to use it – incorporating Samplecraze Techniques
Delay Basics
What the hell is Delay, how to use it and when to use it
Chorus Basics
Thorough explanation of what Chorus is, how it works and when to use it
Phaser Basics
What is it, how to use it and when to use it
Phase – Theory
What is Phase, Partial and Total Cancellation and how to Process it
Summing
What is summing, how to control summed levels, using sine waves for calibrating
Basic Compression – Science and Application
What is a compressor, why do we need them and how do they work,
Linear Phase Eq versus Minimum Phase Eq
A detailed tutorial on the differences between Linear and Minimum Phase Topologies
De-essing Basics
What is a de-esser, sibilance, plosives….how and when to use a de-esser
Filtering Basics
What is a Filter, how does it work and what do the functions do
Calculating Delay Times
How to Calculate Delay Times for any BPM and at any value triplets, dotted, straight etc
Metering – Customisation
Customising your DAW’s Metering
Metering – VU LUFS LU K-Ref….
How to read and Calibrate all the various Meters
Mixing to Pink Noise and Managing Loudness
A detailed Mix Tutorial from the inventor on how to use Pink Noise as a reference to control levels
The Pan Law
What is it, when to use it, how to use it and working with mono/stereo
Normalisation
What is Normalisation, Peak, RMS and Headroom
Low End Defined
What is Low End and how to Analyse it
Chopping Beats Using Recycle
How to slice drum loops using Propellerheads Recycle
Working in Parallel
Parallel Techniques for Layering